To enable WURFL on your application you must register for a free
account on scientiamobile.com and download the latest release from
your File Manager.
The Wurfl.dll
file must be added as a reference to any WURFL project.
Note: As of version 1.13.3.0 we support :
Note: The WURFL API is closely tied to the
wurfl.zip
file. New versions of thewurfl.zip
are compatible with old versions of the API by nature, but the reverse is not true. Old versions of thewurfl.zip
are not guaranteed to be compatible with new versions of the API.
WURFL OnSite .NET API is available as a NuGet package too. To install, use the ScientiaMobile NuGet URL https://nuget.scientiamobile.com/repository/wurfl-onsite/. To browse from VisualStudio:
Install-Package WURFLOnSite
(Install-Package WURFLOnSite.NETCore
for .NET Core projects)
To perform lookups, you will need a copy of your WURFL data snapshot (also referred to as the wurfl.xml
). While there is one included in the release package, it is intended to be a sample and will not contain all of your licensed capabilities. Your licensed WURFL data snapshot can be accessed by following these directions.
WURFL OnSite .NET API bases its operations on two main objects:
IWURFLManager
interface.IDevice
interface.The WURFL Manager object should be instantiated only once in your application.
The WURFL Manager object offers several methods (among others) for you to gain access to the
in-memory representation of the Device Definition Repository (DDR).
public interface IWURFLManager
{
.
.
IDevice GetDeviceForRequest(String userAgent);
IDevice GetDeviceForRequest(HttpRequest request);
IDevice GetDeviceById(String deviceId);
.
.
}
All of these methods return a Device object (implementing the IDevice
interface) which represents the matched device model.
The Device object offers several methods (among others) for you to access the matched device data.
public interface IDevice
{
.
.
String GetCapability(String name);
String GetVirtualCapability(String name);
IDictionary<String, String> GetCapabilities();
IDictionary<String, String> GetVirtualCapabilities();
String Id { get; }
.
.
}
In the next sections we'll see a sample Console Application using device detection and accessing WURFL static capabilities and virtual capabilities.
In your Console Application project, add the Wurfl.dll
assembly as a reference.
Note: Beginning with version 1.8.4, the
System.Web
assembly must be referenced, even if you are building aConsole Application
.
Add a new class named WURFLSimpleTest to your project with the following code.
using WURFL;
using WURFL.Config;
namespace YourNameSpace
{
class WURFLSimpleTest
{
static void Main(string[] args)
{
Before creating the WURFL manager instance, we download an up-to-date version of the WURFL file from the ScientiaMobile Snapshot generator into a writable directory of our choice.
// Remember to modify the url below with your personal WURFL url or you'll get a HTTP 402 error
var wurflUrl = "https://data.scientiamobile.com/xxxxx/wurfl.zip";
try
{
WURFLManager.WurflDownload(wurflUrl, ".");
}
catch(WURFLRuntimeException ex) {
// handle the exception
}
Create the InMemoryConfigurer
object setting the WURFL data file path;
try
{
InMemoryConfigurer configurer = new InMemoryConfigurer()
.MainFile(wurflFilePath);
IWURFLManager manager = null;
Create the WURFL manager once, then lookup the UserAgent, and get the Device-Id
, Static Capabilities
, and
Virtual Capabilities
needed in your implementation (beware, Virtual Capabilities are calculated at runtime).
For further details on Virtual Capabilities
, click here
manager = WURFLManagerBuilder.Build(configurer);
String ua = "Dalvik/1.6.0 (Linux; U; Android 4.3; SM-N900T Build/JSS15J)";
IDevice device = manager.GetDeviceForRequest(ua);
Console.WriteLine("Device : {0}", device.Id);
String capName = "brand_name";
Console.WriteLine("Static Capability {0}: {1}", capName, device.GetCapability(capName));
String vcapName = "is_android";
Console.WriteLine("Virtual Capability {0}: {1}", vcapName, device.GetVirtualCapability(vcapName));
You can request a full list of Static and Virtual Capability name and values from the device instance.
Console.WriteLine("--- Device Static Capabilities ---");
foreach (KeyValuePair<string, string> dCap in device.GetCapabilities())
Console.WriteLine("[{0}] = [{1}]", dCap.Key, dCap.Value);
Console.WriteLine("--- Device Virtual Capabilities ---");
foreach (KeyValuePair<string, string> vCap in device.GetVirtualCapabilities())
Console.WriteLine("[{0}] = [{1}]", vCap.Key, vCap.Value);
}
WURFL will throw Exceptions
in case of failure during the entire process
catch (Exception e)
{
Console.WriteLine("WURFLSimpleTest throws this exception : {0} - {1}", e.GetType(), e.Message);
}
}
}
}
Passing the entire HTTP request for device detection
In addition to passing a User-Agent string to the WURFL API as shown in the example above, you can also pass a HTTP request for device detection. This is useful in cases where the HTTP request contains critical device information in places other than in the User-Agent
header. This is most commonly seen in HTTP requests with User-Agent Client Hints.
You can either pass the HTTP request directly to IDevice GetDeviceForRequest(HttpRequest request)
or instead pass a dictionary of the headers from the HTTP request:
IDictionary<String, String> requestHeaders = new Dictionary<String, String>
{
{"User-Agent", "Mozilla/5.0 (Linux; Android 10; K) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/100.0.0.0 Mobile Safari/537.36"},
{"Sec-Ch-Ua", "\"Not_A Brand\";v=\"8\", \"Chromium\";v=\"120\", \"Google Chrome\";v=\"120\""},
{"Sec-Ch-Ua-Platform", "Android"},
{"Sec-Ch-Ua-Platform-Version", "13.0.0"},
{"Sec-Ch-Ua-Model", "Pixel 6"},
{"Sec-Ch-Ua-Mobile", "?1"},
{"Sec-Ch-Ua-Full-Version-List", "\"Not_A Brand\";v=\"8.0.0.0\", \"Chromium\";v=\"120.0.6099.43\", \"Google Chrome\";v=\"120.0.6099.43\""},
{"Sec-Ch-Ua-Arch", ""}
};
IDevice device = manager.GetDeviceForRequest(requestHeaders);
You can then request WURFL capabilities as shown in the section above.
IMPORTANT: Empty header values are treated as valid and those headers are not discarded. If you build your HTTP request programmatically from a data source such as logs, DB data, spreadsheet, etc., please make sure that you DO NOT add headers with empty strings as values (this may also be the result of "casting" a
NULL
/NONE
/NaN
to a string):
Avoid:{headerName}:{headerValue}
Use:
if notNullOrEmpty(headerValue): {headerName}:{headerValue}
WURFL Cache
The WURFL manager has an LRU
in-memory cache to preserve the result of previous detection.
If you want to enable the LRU cache
, you can do it in InMemoryConfigurer
object passing it the cache size:
configurer.SetCacheProvider(100000);
WURFL Updater
For API versions 1.8.1.1 and greater, you can keep your wurfl.zip file uptodate with Scientiamobile's data release schedule using the WURFL Updater.
To configure WURFL Updater, you will need your personal WURFL Snapshot URL
(found in the Scientiamobile customer Vault).
You may configure the frequency
for update checks.
Begin by adding the Wurfl.Updater
namespace to your application.
using Wurfl.Updater;
Then, create a WURFLUpdater instance passing it the manager
instance and your updater url
// remember to modify the url below with your personal WURFL updater url
WURFLUpdater updater = new WURFLUpdater(manager, "https://data.scientiamobile.com/xxxxx/wurfl.zip");
Note: the path of the wurfl.zip specified in the configurer at the moment of WURFL Manager creation must be writable from the process/task, and a wurfl.zip file must already be present in order for the Updater to determine whether or not it needs to update.
that is executing the .NET API, since WURFLUpdater
will update the file denoted by its path.
There are two options in which you can invoke the updater. - using the PerformUpdate() method which performs a single update check and then stop.
updater.PerformUpdate();
DAILY
WEEKLY
(default is DAILY
). updater.SetFrequency(Wurfl.Updater.Frequency.WEEKLY);
updater.PerformPeriodicUpdate();
If you want to stop Periodic Updates, invoke the StopPeriodicUpdate() method
updater.StopPeriodicUpdate();
Note: The WURFL Updater will check to see if a new version of the wurfl.zip has been released and, if so, download it and reload the WURFL manager with the new version; all while the WURFL manager still running and serving requests.
Dependencies for .NET Core projects
If your project uses .NET Core and you are manually referencing the Wurfl.dll
assembly, you may need to add a PackageReference for Microsoft.AspNetCore.Http.Abstractions
:
<ItemGroup>
<PackageReference Include="Microsoft.AspNetCore.Http.Abstractions" Version="2.2.0" />
</ItemGroup>
If you use nuget to integrate the WURFL API into your project, you can safely skip this section.
Virtual capabilities are an important feature of the WURFL API that obtain values related to the requesting agent out of the HTTP request as a whole (as opposed to limiting itself to static capabilities that are found in WURFL).
Virtual Capabilities are calculated at runtime; in order to compute its final returned value, a virtual capability may look at static capabilities as well as parameters derived from the HTTP request at run-time. Virtual capabilities are useful to model aspects of the HTTP Client that are not easily captured through the finite number of profiles in WURFL.
To get the value of a virtual capability:
var isSmartphone = device.GetVirtualCapability("is_smartphone");
The value associated with a virtual capability is always expressed as a string, even when it logically represents a number or a Boolean.
For further information on virtual capabilities, please refer to the WURFL capabilities page
© 2025 ScientiaMobile Inc.
All Rights Reserved.
NOTICE: All information contained herein is, and remains the property of ScientiaMobile Incorporated and its suppliers, if any. The intellectual and technical concepts contained herein are proprietary to ScientiaMobile Incorporated and its suppliers and may be covered by U.S. and Foreign Patents, patents in process, and are protected by trade secret or copyright law. Dissemination of this information or reproduction of this material is strictly forbidden unless prior written permission is obtained from ScientiaMobile Incorporated.